package com.main;

import java.util.HashMap;

import com.badlogic.gdx.graphics.g2d.Sprite;

public class StaticTileData {
	public static enum Type {Grass, Grass_Red_Flower_3,Grass_Blue_Flower_2, Wall, 
							Dirt, BlueBerry, Grass_Stone, Water,Water_Deep, Ditch,
							tree_small,tree_medium,tree_big,tree_big_with_apples,
							mushroom_redpoison,human_skeleton};
	public static HashMap<Type, Sprite> sprites;
	public StaticTileData() {
		sprites = new HashMap<Type,Sprite>();
		sprites.put(Type.Grass,StaticTextures.grass_tile);
		sprites.put(Type.Grass_Blue_Flower_2,StaticTextures.grass_flowers_blue_2_tile);
		sprites.put(Type.Grass_Red_Flower_3,StaticTextures.grass_flowers_red_3_tile);
		sprites.put(Type.Dirt,StaticTextures.dirt_tile);
		sprites.put(Type.Grass_Stone,StaticTextures.grass_stone_tile);
		sprites.put(Type.BlueBerry,StaticTextures.grass_blueberry_tile);
		sprites.put(Type.Wall, StaticTextures_Walls.images[0]);
		sprites.put(Type.tree_small, StaticTextures.tree_small_tile);
		sprites.put(Type.tree_medium, StaticTextures.tree_medium_tile);
		sprites.put(Type.tree_big, StaticTextures.tree_big_tile);
		sprites.put(Type.tree_big_with_apples, StaticTextures.tree_big_with_apples_tile);
		sprites.put(Type.mushroom_redpoison, StaticTextures.mushroom_redpoison_tile);
		sprites.put(Type.human_skeleton, StaticTextures.human_skeleton_tile);
		sprites.put(Type.Water_Deep,StaticTextures.waterDeep);
		sprites.put(Type.Ditch,StaticTextures.ditch_tile);
	}
}
